The Sims 3 is the first game to feature an open-world concept: players are no longer limited to having a single lot loaded at a time, and Sims are able to move about and explore an entire town without triggering a loading screen. The Sims 3 features robust customization options through an expanded build mode and Create a Sim. The Sims 3 also introduces the Create a Style tool to the series, which allows players to change the patterns and colors of objects and clothing, and copy styles between different objects. The Sims 3 replaces the points-based personality system of The Sims and The Sims 2 with a system based on unique traits. These traits influence a Sim's behavior and wishes, including their lifetime wish. Sim needs are also updated, with much of the functionality of these needs replaced or augmented by moodlets. Moodlets can have a positive, negative, or neutral affect on a Sim's mood. Moodlets can be triggered by specific events, proximity to certain areas or objects, or by very low or very high motives. The Sims 3 was released for Windows PCs and Mac OS on June 2, 2009. A submissive trait sims 3 kinky world mac os# A submissive trait sims 3 kinky world mac os#Īs of 2015, it has sold over 7 million copies, making it one of the best-selling PC games of all time.
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